AGENTSOURCE

The line · 15 of 19 stations stocked

THE IOS FACTORY

Nineteen stations, in the order you run them. Idea in one end, app on the App Store out the other.

Every skill on this shelf does one job well. The hard part was never the skill — it was knowing which one to run, and when. So here they are in order. Start at the top, hand each one to your agent, and work down the line. Stations still being built are stamped and unstocked; you can see exactly where the gaps are before you spend a dollar.

Every stocked station, plus every one we add later — free. The price rises as they land.

00

THE WORKSHOP

Set up the bench before you build anything on it.

01

BEFORE YOU BUILD

The cheapest app is the one you don't build. Three stations that tell you whether to keep going.

02

MAKE IT

Give it a face, then build it. Both stations are still in the shop.

Station 6in the shop

Give it a look that isn't a template

Lock a name, a colour set, type and artwork so the app looks like someone made it on purpose, not like every other starter project.

Station 7in the shop

Build the app

Go from the plan to a real Xcode project that opens, runs, and is wired for payments from day one.

03

MONEY AND QUALITY

The two stations that decide whether the app earns anything and whether it survives contact with a real user.

04

THE LISTING

Getting on the store is not the same as being found on it. Four stations for the shop window.

05

AFTER LAUNCH

Live is the start, not the finish. Six stations for getting found and staying found.

TAKE THE WHOLE LINE

15 stations stocked today for $69. Buying them one at a time costs more, and the price of the line goes up each time we add a station — but whatever you own keeps growing for free. Seven days to send it back if it doesn't do the job.